Detailed Game Information

Mastery (Jump Right In!)

Designer/Publisher: S. John Ross
Rules: http://www.io.com/~sjohn/mastery.htm (Local)
Date Added: 2006 Nov 26
Boardgame Geek Entry: 11474
SDG Wiki Page: http://wiki.superdupergames.org/games/mastery
SDG Rank: 69 (3 points, 8 votes)
Keywords (edit): 2 Players Only, 8x8 Board
Plays Avg. Length Avg. Time First Player Wins Size of Sample
61 23 moves 97d:1h:11m:42s 50.82% 61 games
Screenshot:

Mastery is a unique and original chess-style game designed by S. John Ross. It uses only 3 piece types but allows for the temporary control of opposing pieces under certain circumstances. Two starting layouts are implemented. The goal is to either remove your opponent's masters, or to remove all the other pieces.


Username Rating Comments
Ghalev 2
unic 2 Best Chess variant I've ever tried. More interesting than chess, cleverer than Shogi. Great, my applauds to the inventor.
Aaron 1 It's taking me some time to discern the proper strategies but it has been an enjoyable process. This is a solid, well-thought-out game.
ImageMaker 1 Fits my thinking pattern better than chess, but has all the depth. Control and resurrection make a simple rule set into a very deep game.
Cerulean 0 Has a steep learning curve, for a Chess-like game.
Laurie_Menke 0
cdiffell -1 I had reservations about this when reading the rules on the net several months ago, and they were partially born-out in play. The movement abilities of the pieces are not distinct enough to generate interest; the treacherous abilities seem arbitrary, and I'll bet there's a HUGE first-mover advantage once the game has a decent sample set. I'll pass.
jonah -2


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